- Publication venue
- Aalborg Universitetsforlag
- Publication date
- 01/01/2016
- Field of study
- Publication venue
- 'Institute of Electrical and Electronics Engineers (IEEE)'
- Publication date
- 01/01/2013
- Field of study
- Publication venue
- 'Institute of Electrical and Electronics Engineers (IEEE)'
- Publication date
- 01/01/2014
- Field of study
- Publication venue
- 'Institute of Electrical and Electronics Engineers (IEEE)'
- Publication date
- 01/11/2012
- Field of study
The paper critically evaluates central aspects of an iPad AR application developed for a museum context. The application is designed for children aged 8 to 12 and mixes AR and mini-game elements to convey dramatized historical events. The game has been deployed for roughly 3 months and the findings in the paper are supported by extensive in-application activity logging. Actual usage of the application at the museum proved far less extensive than envisaged. Hypotheses for this finding are presented and discussed, with support from the logging data. © 2012 IEEE
- Publication venue
- 'Institute of Electrical and Electronics Engineers (IEEE)'
- Publication date
- 01/04/2016
- Field of study
- Publication venue
- 'Audio Engineering Society'
- Publication date
- 01/01/2014
- Field of study
- Publication venue
- SFB/TR 8
- Publication date
- 01/01/2014
- Field of study
- Publication venue
- Aalborg University
- Publication date
- 01/01/2011
- Field of study
- Publication venue
- 'Association for Computing Machinery (ACM)'
- Publication date
- 01/01/2013
- Field of study